Today's topic: screen resolution.
I redid my desktop environment in my room in a moment of busywork, and I swapped one of my main monitors out of three (kickass) for the sake of getting more room around my display bases. It required me to do some rewiring and some finangling with my multitude of thrifted consoles, but it got me a net positive with the only negative being that my Wii doesn't have audio. I rarely touch it nowadays, mostly due to having guitar hero on standby and the fact that one of my friends got a MC realm trial and we are trying our hardest to juice the thing dry. I thought my resolution would be okay, but it taught me some things that I should've known while I was staring at W3schools.
First off, different screen sizes have different resolutions. The middle one is now listed as having 1440 by 900 pixels, which would make it a 16:10, a ratio that I never would've thought of. Checking right now, my left one is the same 16:10 and my rightmost monitor is at a comfy 5:4.
Next, scaling matters. I tried to look at my site and I had to scroll to navigate it. Currently trying to adapt the CSS grid and flexboxes onto here so that I can both scale my items properly and to internally go away from my hacky mess of trying to center my website. There's also a meticulously made background art image that I made for Deev that encapsulates my little ID in boxes that ruin the illusion if you bother to resize the window a tiny bit. Always room for more experience.
Lastly, I got to commit to making bigger changes. Admittedly, I am slacking off at trying to configure the flexbox grid idea, if only because I now have to balance my life with school and work again. I already have a sandbox page to tinker with, it shouldn't be that hard to attempt besides getting more experience with my new monitor.
That's all I wanted to type out. I learn that there's another smoother way to code a website, look at my previous work, and get the motive to start improving it. That is how I get better, since there isn't a way to get good without doing anything, and there isn't a way to improve without analyzing and re-think some stuff through.